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DG

Shipping beats perfection.

Kathmandu, Nepal — Remote worldwide

Simple rules I ship by.

I'm Durga — solo builder of AuraLock and CipherOnce. These three checks decide what I ship. If an idea can't pass them, I don't build it.

PEM — Point → Evidence → Meaning

If the idea can't say no, it's just a slogan.

Every product has a core belief. AuraLock: “Start with what matters.” CipherOnce: “Your secrets are yours alone — even from us.” Before I write code, I ask: does this feature help that belief? If I hesitate, I cut it.

Kept
Allow-list Aura
Choose 3–5 apps. Clear, calm, 38% more finished.
Cut
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Felt parental. Failed the veto.
Try it — your idea

Type an idea above and see the veto.

How I think — Point → Evidence → Explanation

01 PEM

I turn ideas into products — not just code.

From AuraLock's native Android architecture to Moru's gamified rewards engine, every project I touch goes from concept to shipped product.

Code is a tool. The real craft is understanding what needs to exist, why it matters, and how to make it real — then iterating until it's right.

This is why I work across the full stack, not just one layer. →

02 PEM

I lead through building, not just managing.

At Moru, I acted as Scrum Master and Technical Lead while still shipping features end-to-end — UI to backend to database.

The best technical leadership comes from staying close to the work. I coordinate teams while remaining hands-on with the codebase.

That's the kind of engineer I am — builder first, leader by doing. →

03 PEM

I care about the product, not just the implementation.

AuraLock's philosophy — 'start with what matters, not what to avoid' — came from product thinking, not a spec document.

Every decision, from UX to native Android APIs to Play Store policy, needs to serve the core value proposition. That's product-led engineering.

This mindset shapes everything I build. →

Values — what I care about

01

Thoughtful experiences

Technology should feel intentional — not accidental. I design interfaces that respect user attention and guide…

02

Good engineering

Clean architecture, maintainable systems, performance, and reliability aren't luxuries — they're the foundatio…

03

Product thinking

Building the right thing is just as important as building it right. I ask 'why' before 'how' — because a perfe…

04

Quality

Testing, iteration, and attention to detail aren't afterthoughts — they're part of the development process. I …

05

Learning by building

I learn best by turning ideas into working products. Every project is a classroom — the faster I ship, the fas…

Cut log — deletions are the product

Top 1% ship by cutting. Each “no” made the product clearer.